health gamification

By Brian Dolan February 12, 2013
MobiHealthNews Contributing Editor Neil Versel really hit a nerve last week when writing about direct-to-consumer healthcare and the acquisition of Massive Health by fitness device maker Jawbone. (Be sure to read it now, if you haven't yet.) While his column made a number of provocative comments, I think this one really gets to the heart of his argument: "What those projects all have in common is...

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