Playing video games could hinder academic performance in male medical students, according to a recent JMIR study conducted in India.
Researchers found that male medical students who played video games had a heightened risk of low midterm scores in comparison to their counterparts who did not play games. However, the same was not demonstrated for women.
“The findings suggest that excessive...
Playing brain games during the lead up to surgery can prevent postoperative delirium in older adults, according to new research from the Ohio State University Wexner Medical Center.
These brain games are called "neurobics," and they're intended to create new neural pathways and increase cognition, which could lead to better postoperative outcomes.
TOP-LINE DATA
Patients who practiced neurobics...
Sam Glassenberg, CEO of Level Ex, dodged the family business of medicine and went into video game design. But his path led him right back to the world of medicine
“All of this came to a head in 2012 when my father, who is an anesthesiologist, finally gave up and said ‘All right Sam, you’re not going to medical school. It’s too late. So at least put this game silliness to good use and make me a...
After years of waiting, Akili Interactive has finally received FDA De Novo marketing authorization for EndeavorRx, its video-game digital therapeutic for children aged 8 to 12 years with ADHD.
This is the first game-based therapeutic that the FDA has greenlit for any condition, the regulatory agency noted in its announcement. It is also the first authorization for Akili, which has a handful of...
Medical-training video game-maker Level Ex has added new levels to two of its mobile games that are designed to help providers practice for challenged COVID-19 patient scenarios.
The new additions are available as a free update to the company's Airway Ex and Pulm Ex games, and were developed using support from a Johnson & Johnson Institute educational grant.
To build them, the company said...
A full transcript of STARS-ADHD — the pivotal trial of Akili Interactive’s video game-like pediatric attention deficit treatment — has been published in The Lancet Digital Health journal, providing onlookers a clear view of data fueling the digital therapeutic company’s pending FDA submission.
The writeup echoes topline findings first unveiled by the company in December 2017: compared to a...
Medical education and training game maker Level Ex is tackling the final frontier in its latest project for NASA, the startup announced today.
With the help of a newly announced grant from the Translational Research Institute for Space Health (TRISH) at Baylor College of Medicine, Level Ex will be working over the next 12 months to lay the groundwork for virtual simulations and scenarios that...
The summer of 2016 was dominated by a digital wellness app that few saw coming: Pokémon Go, a mobile game that used GPS and augmented reality to encourage players to explore real-world locations. And while the initial spike of mainstream consumer interest dropped off within a few months, The Pokémon Company and app developer Niantic (a Google spinout) have gradually won players back with content...
Over the past few years, video game development studio Level Ex has put out a small handful of educational mobile games designed to simulate complex patient cases and procedures for doctors. So far, these games have been designed for physicians practicing pulmonology, airway intubation, anesthesia and gastroenterology, leaving some of the company’s biggest fans itching for a game focused on their...
A recent small study published in Nature’s Translational Psychiatry journal observed a change in the brain networking and behavior of boys receiving a video game-based treatment for ADHD.
Conducted in Singapore, the study was conducted as part of a larger controlled investigation of boys with ADHD. It compared an intervention group of 18 participants (mean age 9 years) to a control arm of 11...