Yesterday, Level Ex, a recently acquired company best known for its selection of specialist education video games, unveiled a new multi-user surgical training product that runs inside of a mobile or desktop web browser.
Called Virtual Technique Guides, the simulation software allows users on separate devices or different locations to collaboratively run through surgical scenarios via cloud-based...
Back in April, Borderlands 3 – a big budget, role-playing first-person shooter videogame that sold over 8 million copies within six months of its release – received a free update that introduced a new mini-game to its players.
Taking the form of a retro-style arcade cabinet in the home base's medical bay, "Borderlands Science" has players shifting colored blocks between rows and columns to solve...
Editor's note: This story has been updated with the timing and size of the pilot.
Scottsdale, Arizona-based Magellan Health announced today that it has launched a pilot of Boston Children's Hospital spin-out Neuromotion Labs' Mightier, a biofeedback video game platform designed to help children regulate their emotions.
Since June 22, the managed care company has begun supplying members with...
Editor's note: An earlier version of this story stated that Brainlab is based in Berlin, rather than Munich.
Level Ex, a Chicago startup that makes medical-training video games for doctors, has been acquired by Munich-based medical-technology company Brainlab, the companies announced today.
The companies did not disclose the terms of their deal, although Level Ex CEO Sam Glassenberg told...
After years of waiting, Akili Interactive has finally received FDA De Novo marketing authorization for EndeavorRx, its video-game digital therapeutic for children aged 8 to 12 years with ADHD.
This is the first game-based therapeutic that the FDA has greenlit for any condition, the regulatory agency noted in its announcement. It is also the first authorization for Akili, which has a handful of...
Medical-training video game-maker Level Ex has added new levels to two of its mobile games that are designed to help providers practice for challenged COVID-19 patient scenarios.
The new additions are available as a free update to the company's Airway Ex and Pulm Ex games, and were developed using support from a Johnson & Johnson Institute educational grant.
To build them, the company said...
Less than a week after FDA opened the faucet for digital health products treating psychiatric conditions during the COVID-19 health crisis, Akili has fast-tracked and released its approval-pending digital therapeutic for children with ADHD.
Now known as Endeavor and flanked by a symptom tracker and caretaker support line, the video game-like app will be provided at no cost for a limited time to...
A personalized, interactive brain-training game will soon be helping children with Attention Deficit Hyperactivity Disorder (ADHD) improve their attention span. The advantage of this technology is that that children with ADHD can participate in this program from home. A pilot run for the home-based program will be launched for 20 children, aged 6-12 years, who are currently receiving treatment...
Boston Children’s Hospital spin-out Mightier has scored an additional $250,000 for its emotional regulation video game program. The new investment was made by Modern Time Group.
This additional funding comes on the heels on a $6.6 million Series A investment announced in May, which all together brings the company’s total money pot to roughly $10.35 million.
WHAT THEY DO
The company was created...
ATENTIV, maker of a video game-based intervention for ADHD, has partnered with Children’s Specialized Hospital’s Center for Discovery, Innovation and Development (CDID) to explore a novel care model blending both behavioral and primary care.
Of particular note, ATENTIV and CDID, part of the RWJBarnabas Health system in New Jersey, will be investigating how to deploy the therapy, called...