Samsung Australia has announced a prototype for a connected headband that helps athletes monitor their risk for concussions. The company has given an additional grant to the two researchers who developed the wearable with an eye on commercializing it in the future, according to a report in Mashable.
“Research shows that players are taking hits the equivalent of a car accident at 55 kilometers an hour,” the video describing brainBand explains. “And some could be taking hits twice that. These forces may wreak havoc in the brain and effects may add up overtime, leading to a neurodegenerative disease, called CTE.”
CTE, which stands for chronic traumatic encephalopathy, leads to poor coordination, dementia, memory loss, and depression.
The headband was developed by two individuals, industrial designer Branden Wilson and neuroscientist Dr. Alan Pierce, who took part in Samsung’s Mixed Talents initiative, which pairs two people from different industries to solve certain problems. Neither are employees at Samsung.
The concussion project was first announced in October 2015. Since then, Samsung Australia has released a series of videos documenting the development of this prototype. The final result, called brainBand, is a headband that will track the impact of hits during games.
BrainBand consists of an accelerometer, a gyroscope, a Bluetooth module, LEDs, and a battery. Players wear the band on their head while playing. The device measures the force of impacts and sends this data via an app to medics, referees, and coaches on the sidelines. The LEDs on the device itself also change color to indicate the severity of the impact. A history of the data is logged on a companion app so that players can see a history of their impacts.
“The ultimate goal is by understanding the dangers of concussive forces, the brainBand initiative will help prevent life-changing injuries at ever level of the game, and protect the next generation of players,” the video explained.
There are a number of wearable devices that track head impact for concussion risk that have been announced in the last few years.
A month ago,Triax Technologies, which offers a sensor-embedded headband that aims to keep athletes safe, announced that it partnered with IBM’s Watson to analyze sentiment while the player is in the game. This data will be used to help coaches work with players to improve their safety during a game.
In September 2015, Bethesda, Maryland-based BrainScope, which has developed mobile, non-invasive devices that help medical professionals assess Traumatic Brain Injury (TBI), raised $2.5 million. BrainScope currently offers wearable two traumatic brain injury assessment devices. BrainScope also said at the time that it is developing another assessment device, which the company said has been given significant support from the DoD, GE, and the NFL.
About a year ago, the National Hockey League announced that it planned to work with Seattle-based X2 Biosystems, which offers a patch that monitors head impact. X2 Biosystem’s offering, wearable.com reported, was already in use by the National Football League, Major League Soccer, Premiership rugby, and the US Army.
And in 2013, MC10 partnered with Reebok to develop a mesh helmet insert called the CheckLight, which detects when an athlete suffers a blow to the head. An indicator light on the back of the neck shines yellow, red, or green depending on the severity of the impact. The device is curently available for $99.97 from Reebok's website.